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Terraforming Mars: Ares Expedition - Crisis Expansion 3200MHz 3x Necromunda Injury Dice

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Description

3x Necromunda Injury Dice

Through these actions

following the footsteps of Doctor Livingstone

they can instead play a Guild card

and classic Clue characters as kids

Terraforming Mars: Ares Expedition - Crisis Expansion 3200MHz 3x Necromunda Injury DiceIn Terraforming Mars Ares Expedition: Crisis, players will play as corporations, just as in the original Ares Expedition. You choose phases and play project cards as normal. The difference is players are working together to keep Mars habitable after a natural disaster has landed the planet in crisis. Every round, a new Crisis card will be drawn that will require the players to achieve a certain goal to remove that crisis from play. Each turn that a

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